- Type this following latex code in the latex editor:
% !TEX TS-program=pdflatex
% !TEX encoding=UTF-8 Unicode
%
% File name: triangleTheorem1.tex
% Description:
% The Pythagorean Theorem
%
% Composer: private course and tutor course
\documentclass[12pt,a4paper]{report}
\usepackage{tikz}
\usepackage{amsmath}
\usepackage{bm}
\usepackage[active,tightpage]{preview}
\PreviewEnvironment{tikzpicture}
\setlength\PreviewBorder{0.25pt}
\begin{document}
\begin{tikzpicture}[scale=3.5,thick]
% Label the nodes and position
\coordinate[label=below left:$\textbf{A}$] (A) at (0,0);
\coordinate[label=below right:$\textbf{B}$] (B) at (1.5,0);
\coordinate[label=above:$\textbf{C}$] (C) at (1.5,1);
% Draw the triangle
\draw (B) -- (A) -- (C) -- cycle;
% Label the sides
\node[above] at (0.75,0) {$\textbf{c}$};
\node[below] at (0.75,0) {\textbf{Adjacent}};
\node[right] at (1.5,0.5) {\textbf{Opposite}};
\node[left] at (1.5,0.5) {$\textbf{a}$};
% Label the angle
\draw (0.4,0) arc (0:33.69:0.4) node[right,midway] {$\boldsymbol{\theta}$};
\node[above left] at (0.75,0.5) {\textbf{Hypotenuse}};
\node[below right] at (0.75,0.5) {$\textbf{b}$};
% Draw the right angle mark
\draw (1.30,0) -- (1.30,.2) -- (1.50,0.2);
\end{tikzpicture}
\end{document} - Save file as triangleTheorem1.tex
- Then build or typeset the Latex code.
Output
<< to learn other two dimensional shape, click Two Dimensional Shape 3
to learn Pythagorean Theorem, click The Pythagorean Theorem >
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