Rabu, 05 Juni 2024

State Diagram ( UML ) 2

State Diagram consist of:

State drawn as rounded rectangle.

Starting Point drawn as a filled circle.

Ending Point drawn as two concentric circles with a filled inner circle.

Transition drawn as arrow.

Event / Trigger is text that written along the Transition arrow.

Internal Behavior is any behavior that happens while the object is in a state. Internal behavior is written as label / behavior. The label indicates when the behavior executes in other words, events or circumstances causing the behavior. There are three special labels: entry, exit, and do.

Internal transition is a transition that causes a reaction within a state, but doesn't cause the object to change states. Internal transitions are written as trigger [guard] / behavior, and they are listed inside a state.

Composite States

Concurent States

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